| Blockland Forums > General Discussion |
| Another reason Badspot removed maps? |
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| Murdock:
This is my first topic. Made on a iPhone. I thought of something when I was watching "old" "good-bye maps." The though is: Badspot might not have only moved maps for environment and shaders, he may also have moved them because he wanted to see what creative builds people can make. Like another Afghanistan or something. More brick built maps. People used to just load a GSF_ghost map for almost everything. Talking about maps, before V21 came out, half the people used adjustable slate. We practically have that, just a better one. Think of this. Soak it in. Also anyone know Arduino? |
| Kamutog:
I am very glad that update came, even though I didn't have shaders when the update first was released; it made me become a more productive builder. Because of the update, I stopped wandering pre-generated terrain and actually began to really peak in my ability to build. I think the update was the best step for a game where "You build stuff." |
| SailorMan:
I actually agree with y'all. Terrains made us lazy... Without them, we are forced to make this stuff! I appreciate the fact that I have explored new things that I would not have built pre v.21 |
| awesomebread:
I've gotten so much better at building ever since they were removed |
| HanHan13:
--- Quote from: awesomebread on October 01, 2013, 10:38:18 PM ---I've gotten so much better at building ever since they were removed --- End quote --- |
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