Blockland Forums > General Discussion
Another reason Badspot removed maps?
Pandan:
I liked interiors, not so much terrain.
Playing in Bedroom made me feel like I was actually playing AS a lego person in a human's world. It was a great feeling. It's something I still wish I could have.
Yes yes I know, there's a bedroom map made out of bricks. It's not the same.
inb4 "everyone played on slate anyways"
I didn't. A lot of my servers were on my own custom maps (Pandan Raceway, Rainbow F***ing Road, Pandan Death Match) or on bedroom.
Also, physics vehicles suck in TDMs because of the lack of interiors.
Lamebro1:
--- Quote from: awesomebread on October 01, 2013, 10:38:18 PM ---I've gotten so much better at building ever since they were removed
--- End quote ---
Wispfire:
Maps suck because half of the time they don't align with the brick grid.
hammereditor²:
I think the interiors were more important than the terrain.
Well, if they reduced performance by 70%, then I am happy about v21.
Does anybody know when v22 will be released? 2 years?
Marcem:
--- Quote from: Pandan on October 04, 2013, 04:32:40 AM ---I didn't. A lot of my servers were on my own custom maps (Pandan Raceway, Rainbow F***ing Road, Pandan Death Match) or on bedroom.
--- End quote ---
so pretty much you just want to suck your own richard and show off that you could work a bsp editor? Coming from a mapper, interiors sucked. The compiler sucked ass at subdividing large surfaces, intersecting brushes, and using too many faces. Anything made as an interior was guaranteed to look like garbage.