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| Another reason Badspot removed maps? |
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| beachbum111111:
--- Quote from: quadilious on October 04, 2013, 05:06:23 PM ---and even though heed says that removing those didn't make people build better literally the first page and a half is people saying it helped them build better --- End quote --- Those are just the handicaps who are on the anti t+I bandwagon to look cool. |
| heedicalking:
--- Quote from: Marcem on October 04, 2013, 04:26:40 PM ---So you just want an excuse to not actually design anything and get easy popularity? --- End quote --- --- Quote from: Marcem on October 04, 2013, 04:26:40 PM ---I never said any of that. --- End quote --- :cookieMonster: Boo hoo, someone puts some builds on terrain that is premade instead of building the terrain. I don't understand why everyone gets so mad when they hear that somebody used slopes for a TDM, or somebody loaded the bedroom to host a hide and seek match. There's nothing wrong with setting up quick fun that others enjoy. If you want to build something big, go ahead. There's nothing wrong with loading something just as big and having just as much fun, minus the work hours put into it. --- Quote from: Marcem on October 04, 2013, 04:26:40 PM ---I love how you mention dogfight servers, which were universally stuff. It was an excuse to fill in blank space with a whole lot of nothing someone created and loop that a few times. --- End quote --- um, have you ever played any aerial combat games?? i don't think games played in the sky need a whole bunch of attention towards ground-map layout. Terrain provided a non-flat view as well as natural cover with mountains and such. It also was efficient considering you would have to ghost all of that if it were bricks. I guarantee that using the slopes as scenery for an aerial combat server would run much faster than remaking it in the same level of detail out of bricks. It was an excuse to fill the blank space with nothing. That nothing provided a backdrop that used minimal resources. If a server is named "dogfight", the game should be focused on combat in the sky. It would be perfectly fine to place less than 100 bricks if you have terrain to provide the rest of the ground, and planes and weaponry to provide the fun. You don't have to ghost a whole bunch, and it runs well on all machines. That's called optimization :cookieMonster: --- Quote from: quadilious on October 04, 2013, 05:06:23 PM ---interiors and terrain don't look good --- End quote --- stuff tier argument. blockland didn't look good, should we have removed bricks? no, instead we got the shaders update to improve on things that didn't look good. graphics can be improved. stop posting this stuff-tier excuse. --- Quote from: quadilious on October 04, 2013, 05:06:23 PM ---and even though heed says that removing those didn't make people build better literally the first page and a half is people saying it helped them build better --- End quote --- I've gotten better at building when interiors were included in the game. It's bad that they were removed because it makes me build worse. Seriously though, it's stupid because slate existed before and after v21. The only thing holding you back from being a "good builder" was yourself. --- Quote from: beachbum111111 on October 04, 2013, 05:10:53 PM ---Those are just the handicaps who are on the anti t+I bandwagon to look cool. --- End quote --- -___- |
| -Jetz-:
As I've said pretty much every time I join in this discussion, while the terrain didn't look great, it really helped with large scale servers. Building a huge map like the slopes out of bricks usually involves a script to generate it for you, and even then, the brick count is ridiculous, so you can't do much more with it. While it might not have been a shining inspiration to the creativity of all, I think terrain helped add a good sense of scale to some games. |
| shyGriff:
--- Quote from: quadilious on October 04, 2013, 05:06:23 PM ---interiors and terrain don't look good and even though heed says that removing those didn't make people build better literally the first page and a half is people saying it helped them build better --- End quote --- i never thought they looked bad and ok, maybe it helped some people build better but it's not everyone, it didn't help me |
| Wispfire:
--- Quote from: Marcem on October 04, 2013, 05:08:15 PM ---SICK BURN BRO, you really got me! What you lack in a convincing argument you make up in wit! --- End quote --- Jesus christ, we get it, you invented electricity, don't go crazy man. |
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