Blockland Forums > Suggestions & Requests
Handcuffs.
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Subpixel:
Maybe make it so the handcuffed person can only walk if they're within a 2 meter range of the cop/handcuffer?
Johnny Blockhead:
-invalid link removed, scroll down-
Port:

--- Quote from: halonerfer29 on October 03, 2013, 09:08:18 PM ---I thought about this, but I decided that it would be a hacky way of moving the player without the handcuffed having any control of him/herself.

--- End quote ---

For third person: Make them spectate themselves, create a player object in the middle of nowhere and set their camera's control object to it. They won't be able to turn their camera away from the normal perspective, nor will they be able to move.

For first person: Do the same, except set a negative (not sure if that works, though) orbit distance and tweak the angle a bit(?).

To control the player: Create an AIConnection, set it's control object to the player and do stuff.
Headcrab Zombie:

--- Quote from: Johnny Blockhead on October 08, 2013, 12:39:58 AM ---https://www.dropbox.com/s/bjo16se4er8jjo6/Weapon_HandCuffs.zip.lnk

--- End quote ---
Not sure if trolling, or just bad at computers...
halonerfer29:

--- Quote from: Johnny Blockhead on October 08, 2013, 12:39:58 AM ---https://www.dropbox.com/s/bjo16se4er8jjo6/Weapon_HandCuffs.zip.lnk

--- End quote ---
Isn't that Marble Man's?
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