| Blockland Forums > Suggestions & Requests |
| VCE_ModifyVariableAll and VCE_IfVariableAny |
| (1/1) |
| Gen. Hothauser:
I have requested this twice before, and (I think) was worked on for a bit by someone, but was never finished. Could someone make it? Description: This output event modifies the specified variable of all players. Example: --- Code: ---[Onrelay] [Minigame] [VCE_ModifyVariableAll] [Hunger] [Subtract] [1] --- End code --- In the above example, every time a brick fires a relay, every minigame-engaged person's Hunger variable loses an amount of 1. IfVariableAny would check if anyone's variable is the specified amount Example: --- Code: ---[2] [Onrelay] [Minigame] [VCE_IfVariableAny] [Hunger] [==] [0] [3 3] [3] [OnVariableTrue] [Player] [Respawn] --- End code --- In the above example, when a relay is fired, a conditional is set up where if any player's Hunger variable dips to 0, they are respawned. |
| -HAD-:
This needs to be maade.. hopefully... :panda: |
| TristanLuigi:
Support. All of it. |
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