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Plastiware's Pirate TDM: Updated Weapons! -- Classes, Control Points, Pirates
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Plastiware:
A class-based team deathmatch.  Two pirate crews must fight for control over an island.  Control points are not necessary to win, but contribute greatly to your team's score.

I hosted this back in late February/early March, but I stopped hosting it due to extreme unpopularity.  I've recently decided to host it again for some reason.




(click on an image to view it in full)

Classes
Captain
This salty old seadog is slow but tough.
125 health, 88% speed
Weapons:
[*]Sword
[*]Blunderbuss
[*]Throwing Knife

Skirmisher
A good lightweight pirate scrapper.
100 health, 112% speed
Weapons:
[*]Sword
[*]Pistol
[*]Bomb

Sharpshooter
This master of firearms is great at long ranges.
100 health, 100% speed
Weapons:
[*]Musket
[*]Pistol
[*]Throwing Knife

Freebooter
Like a ninja among pirates.  Tends to die quickly.
100 health, 125% speed
Weapons:
[*]Throwing Knife x 3
[*]Bomb

Buccaneer
A burly Jamaican with a love of all things explosive.
150 health, 100% speed
Weapons:
[*]Sword
[*]Bomb x 3
Credits
For the stuff I didn't make
[*]Flintlock weapons pack by Gravity Cat.
[*]Throwing Knife by Lord Tony.
[*]Class names and ideas from Pirates, Vikings, & Knights II.
[*]Class selection music: "Yarr!" by Zingela
[*]Ship music: "Departure" from The Legend of Zelda: The Wind Waker
[*]Town music: "Rogueport" from Paper Mario: The Thousand Year Door
[*]Mines music: "Misty Menace" from Donkey Kong Country

If you decide to join be sure to enable "download sounds" and "download music"!  There are custom sound effects and music loops that the whole thing just isn't complete without.  When you're finally ready, join up!
Nal:
that looks pretty nice!
Deadzone:
Will try.
Electrk²:
yes
Block1zilla:

--- Quote from: Electrk² on October 05, 2013, 12:59:42 PM ---yes

--- End quote ---
i agree
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