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[GAMEMODE] Super Murder Mystery

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Bushido:

here is a theoretical gamemode that is functionally an improved version of normal murder mystery

mostly by having murderers have way more ways to deceive people and giving them way more options to attack, but also making it slightly easier for the victims to pick up the trail and defend themselves. the entire thing is set to a backdrop of a fancy dinner party among people involved in espionage.


all players spawn with some form of sidearm and a melee weapon. the sidearms are pretty honorable weapons in their own right. it's either an automatic pistol (which kills in 2 headshots) or a revolver (which kills in 1, but fires slower). they also spawn with a melee weapon, which instantly kills from the back.

all players also spawn 'in-costume' and are given a random james bond type suit (or dress, depending on what gender you spawn as) and very rarely spawn with hats. some people also appear as security guards,


when a player is 'killed', they become 'UNCONCIOUS' and will become unable to move for some time. continuing to shoot the 'dead' player will deal more damage to them- after hitting -200 health, they're dead for good. killing an unconcious player who was not on the other team will ban you for 2 hours, but you can usually just leave them be or throw them off an edge. however UNCONSCIOUS PLAYERS CAN BE REVIVED, and sometimes revive themselves if you just don't do anything. this makes it really important for the murderer to dispose of bodies by throwing them off things or throwing them into environmental hazards. the game still ends when all the mafiosos are unconcious at once or the innocents are unconcious at once

another interesting point of note: clicking an unconscious player will cause you to first take their ammo, and then start dropping their inventory on the ground with subsequent clicks. this is basically looting.

this also serves to reduce freekilling because people who were freekilled can just be revived and then shoot the guy who freekilled them

(bodies are not physics objects by the way just so that's clear)
(they can still be picked up and have the same collision box as a crouching player)

when players are knocked unconcious, they produce blood (items? decals?) that gets all over the place. firearm deaths produce less blood then melee weapon deaths.


around the map however are SUITCASES with objects inside them. picking one up gives you a random object. when you click open a suitcase item, you take out the item that was inside it. you can put the item back inside the suitcase by right clicking the item

suitcases are HELLA SUSPICIOUS though. it's basically like a holster and its a sign of goodwill if you have an item from a suitcase out. some suitcases also come locked, and must be unlocked by a key (which does not use up the key)

clicking players will reveal what item they are actually holding in the centerprint. this is useful for looking at people who are only holding out a suitcase

certain items, however, continue to look like suitcases even when you have them out. which makes them even more suspicious.

   objects that can be taken out of suitcases
   ([LOCKED] items are items that have to be opened with a key)

   • [LOCKED] ASSAULT RIFLE: does lots of damage very fast and doesn't even need to headshot to kill in two hits
   • [LOCKED] MEDICINE: revives dead players. dead players who were just revived will have a bandage around their head, signifying that if they are shot again they will die. can be used multiple times
   • SUBMACHINE GUN: a submachine gun. serves the same purpose as the assault rifle but leans toward doing higher damage
   • [LOCKED] SNIPER RIFLE: a sniper rifle. serves to kill enemies at extreme ranges
   • SUITCASE KEY: opens locked suitcases to powerful weapons and items
   • TASER: knocks players unconscious instantly. extremely potent melee weapon. makes a specific sound
   • TRANQUILIZER: a pistol that fires a bullet that briefly slows players, makes them unable to yell and then knocks them out after some time. uses normal bullets, making it very good at conserving ammo
   • PAPERS: a note that tells you specifically who is /not/ in the mafia
   • PAINT: just red paint. allows you to paint blood all over the place. the tell, however, is that compared to normal blood paint blood is slightly lighter colored
   • STEALTH PISTOL: a pistol that does not appear to other players. you can only fire it once before it has to be reloaded but it knocks out players with a single headshot
   • GOLDEN GUN: instantly kills any player if you hit them at any point, but has a lengthy reload time and has it's own ammo pool. comes with 6 shots.
   • PISTOL: kills players in 3 headshots and has a generous magazine and fast cycle time
   • REVOLVER: instantly kills players it headshots but has a smaller magazine then the pistol

   objects that can not be taken out of suitcases

   • DISGUISE: disguises you as another player at random. however it will not change your skin color
   • [LOCKED] FALSE CORPSE: 'kills' you and drops a corpse at your location. generates much less blood then a normal death, which is the loose thread in the disguise. the corpse can also not be revived
   • TIME BOMB: a bomb that is disguised as a suitcase. if a player picks it up, it will seem locked and cannot open. if they unlock the bomb, however, it will be defused. detonates automatically after a time (that you can set by holding down the button as you drop it), but only makes a ticking noise 3 seconds before it explodes
   • [LOCKED] CLOAK: causes you to disappear!! but only while you're not moving. you can tell a cloaked person is in the room by the faint buzzing they emit, and only if you get close to them
   • [LOCKED] RECOVERY DEVICE: allows you to get up in a fifth of the time it would normally take to stand back up again after being knocked unconscious. one-use only
   • [LOCKED] JET BOOTS: gives you jets. the fuel is constrictive but regenerates over time. it's usually not a good idea to use it with an item because that will cause you to put the item back in your suitcase.
   • AMMO SUPPLY: it's just an ammo supply. fills up all of your ammo pools and serves as an unlimited supply

   objects you can spawn with

   primary item
   • PISTOL: kills in 3 headshots. big magazine and slow reload time.
   • REVOLVER: kills in 1 headshot. small magazine and slow cycle time.
   • SMG: kills in 3 headshots but 4 bodyshots. eats through ammo very quickly but is the best spawn weapon
   • STEALTH PISTOL: kills in 1 headshot. smallest magazine but is invisible
   secondary item
   • MELEE WEAPONS: all do what i said they did earlier in the document
   • CANE
   • CHEF KNIFE
   • UMBRELLA
   • MONKEY WRENCH
   • FRYING PAN
   • TASER
   tertiary item
   • PAPERS
   • MEDICINE
   • DISGUISE
   • PAINT
   • SUITCASE KEY
   • LIGHTER: essentially a joke item. when you click it, it makes a ticking sound. if you click and hold, it makes constant ticking sounds (that could feasibly be mistaken for a time bomb). clicking it repeatedly makes very fast clicking sounds. does not set people on fire

Mr.Noßody:

This seems more thought out than just a suggestion..
What are you hinting at?

Otherwise, yeah. loving lets do it.

Bushido:

i am hinting that i have like 30 models and nothing to do with them

also when i get really mad at stuffty gamemodes i usually think of ways to fix them and then get mad when they don't actually end up getting fixed



this is the product of basically an infinite angry feedback loop

Port:

i'm guessing you made this topic because i was sleeping
ok get on steam then


--- Quote from: Bushido on October 10, 2013, 03:04:05 AM ---essentially a joke item. when you click it, it makes a ticking sound. if you click and hold, it makes constant ticking sounds (that could feasibly be mistaken for a time bomb). clicking it repeatedly makes very fast clicking sounds. does not set people on fire

--- End quote ---

heh

heheheh



the bushido is coming

The Resonte!:


--- Quote from: Mr.Noßody on October 10, 2013, 03:09:03 AM ---Otherwise, yeah. loving lets do it.

--- End quote ---


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