Blockland Forums > General Discussion
Streaming Music Vs. Ingame music
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DYLANzzz:

--- Quote from: Mr.Noßody on October 11, 2013, 04:24:04 PM ---Streaming music for a server is not effective if your trying to add to the game. If you just want to listen to something yourself, by all means, do what you want.

Streaming for a server function is never a good idea.

--- End quote ---
But why not? For instance
> I wanted to be able to play music on the server such that for each level there's a different song based on the chapter of the gamemode as well as a few other factors (weather, etc). I don't want to have the player download a whole library of the songs I can use. It's also nice to have enough songs at my disposal to not repeat them too much.
> I wanted to be able to have like voice chat / announcers on the server. I thought this would just be a cool idea to play with in general due to the nature of the gamemode and the way the whole betting system will work and such.
> There's more, trust me...
SWAT One:

--- Quote from: DYLANzzz on October 11, 2013, 06:23:55 PM ---But why not? For instance
> I wanted to be able to play music on the server such that for each level there's a different song based on the chapter of the gamemode as well as a few other factors (weather, etc). I don't want to have the player download a whole library of the songs I can use. It's also nice to have enough songs at my disposal to not repeat them too much.
> I wanted to be able to have like voice chat / announcers on the server. I thought this would just be a cool idea to play with in general due to the nature of the gamemode and the way the whole betting system will work and such.
> There's more, trust me...

--- End quote ---
But you're failing to look at the toll it would take on server speed and the capability of being implemented.
Mr.Noßody:
Also, I would refuse to join your stream.
Besides, Ive seen a total of perhaps a handful of servers that use music effectively.

Syncing is a bad option because it drags everyone into the same song at the same time forcing all players to stick together. Either that or music placement would not make sense.
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