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| OnVehicleClicked |
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| SWAT One:
onVehicleClicked >> Player >> Kill onVehicleClicked >> Client >> CenterPrint >> "<color:FF0000><font:Impact:50>DON'T TOUCH MY loving CAR YOU stuff!!!" |
| TB2:
--- Quote from: SWAT One on October 29, 2013, 02:03:24 PM ---onVehicleClicked >> Player >> Kill onVehicleClicked >> Client >> CenterPrint >> "<color:FF0000><font:Impact:50>DON'T TOUCH MY loving CAR YOU stuff!!!" --- End quote --- The best alternative to a bait car. --- Quote from: MARBLE MAN on October 29, 2013, 08:58:15 AM ---What would you need to change...? --- End quote --- Okay, I am going to tell everyone right now, I suck at wording things. What I meant was: "I had to change namecheck because it would not work, turns out I left out a capital." |
| Subpixel:
--- Quote from: MARBLE MAN on October 28, 2013, 10:25:09 PM --- RegisterInputEvent(fxDtsBrick, "onVehicleClicked", "Self fxDtsBrick\tPlayer Player\tClient GameConnection\tMinigame Minigame"); package clickVehicle { function Vehicle::OnActivate(%vehicle, %activatingObj, %activatingClient, %pos, %vec) { Parent::OnActivate(%vehicle, %activatingObj, %activatingClient, %pos, %vec); Vehicle::onClick(%obj,%activatingObj,%activatingClient) if(!isObject(%obj.spawnBrick)) return; $InputTarget_["Self"] = %obj.spawnBrick; $InputTarget_["Player"] = %activatingObj; $InputTarget_["Client"] = %activatingClient; $InputTarget_["Minigame"] = getMinigameFromObject(%activatingObj); %obj.spawnbrick.processInputEvent("onVehicleClicked", %activatingClient); } }; activatepackage(clickVehicle); --- End quote --- You're an amazing coder, but when you don't test stuff you're really prone to silly mistakes. Vehicle::onClick(%obj,%activatingObj,%activatingClient) doesn't have a trailing semicolon, and %obj doesn't exist. |
| MARBLE MAN:
--- Quote from: Subpixel on October 29, 2013, 06:48:29 PM ---You're an amazing coder, but when you don't test stuff you're really prone to silly mistakes. Vehicle::onClick(%obj,%activatingObj,%activatingClient) doesn't have a trailing semicolon, and %obj doesn't exist. --- End quote --- fixed, Vehicle::onClick doesn't even exist... |
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