| Blockland Forums > Suggestions & Requests |
| taking event requests |
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| Legoboss:
Type: Output Name: Player>Weapondamage>1-1 Description: First number is the damage added to the wep, second number the slot in the inventory that contains the weapon you want to upgrade. |
| MARBLE MAN:
--- Quote from: .:FancyPants:. on October 28, 2013, 12:42:14 AM --- --- End quote --- Relocating bricks is no good, I'll explain when I'm home from school --- Quote from: SWAT One on October 28, 2013, 02:36:36 AM ---It does, but the point is that it does not give enough space for writing. I would like to have enough space for paragraphs. I've never dealt with GUIs, but I'm pretty sure this should be easy. --- End quote --- If anyone wanted to use the mod, they would need to download a separate client mod |
| Lugnut:
--- Quote from: MARBLE MAN on October 28, 2013, 10:28:25 AM ---Relocating bricks is no good, I'll explain when I'm home from school If anyone wanted to use the mod, they would need to download a separate client mod --- End quote --- --- Quote from: MARBLE MAN on October 28, 2013, 10:28:25 AM ---Relocating bricks is no good, I'll explain when I'm home from school If anyone wanted to use the mod, they would need to download a separate client mod --- End quote --- make new brick with color, events, settings, and ownership of old one Delete old one. |
| Zeblote:
--- Quote from: Lugnut on October 28, 2013, 02:37:50 PM ---make new brick with color, events, settings, and ownership of old one Delete old one. --- End quote --- so like --- Code: ---new fxdtsbrick(blah:oldbrick){position = asdf;}; oldbrick.delete(); blah.schedule(0,plant); --- End code --- ? |
| Ducky duck:
--- Quote from: MARBLE MAN on October 28, 2013, 12:12:24 AM ---you're an idiot. how would I link this to a brick? --- End quote --- Dahell, "I won't even reply to you" would be a good thing to do. .-. |
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