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taking event requests

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SWAT One:


--- Quote from: xSetrox on October 28, 2013, 07:53:46 PM ---Type: Output
Name: Play minigame sound
Description: Plays a sound that everyone inside a minigame can hear, not just someone near a brick.
Please make it compatible with slayer. Thanks.

Exists already.  Use Search.

Type: Input and output
Name: Brick health
Description: This is kind of difficult to explain. I want a specific event to give a brick health.
ex: onactivate>self>setbrickhealth>x
^x = an editable value

Now, another event could modify the health.

onprojectilehit>self>addbrickhealth>x
^ again, x can be changed, and negatives can be used.
a showhealth event would be great as well.
So yeah, that's all to that.

Type: output
Name: Kill brick
Description: An event that PERMANENTLY deletes bricks, as if you were to use the wand on that brick.
onactivate>self>deletebrick

Please make these, especially for the minigame sound one.

--- End quote ---
Can you use the format please.

Legoboss:

Type: (input/output) Output
Name: Player>dropitem
Description: Deletes the select item in the players inventory
Such as
onActivate>Player>dropitem>3
(3 representing the item slot)

MARBLE MAN:


--- Quote from: Legoboss on October 28, 2013, 09:47:38 PM ---
--- End quote ---
this already exists

Legoboss:


--- Quote from: MARBLE MAN on October 28, 2013, 11:20:28 PM ---this already exists

--- End quote ---
linku?

MARBLE MAN:


--- Quote from: Legoboss on October 28, 2013, 11:21:36 PM ---linku?

--- End quote ---
http://forum.blockland.us/index.php?topic=73950.0

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