| Blockland Forums > Suggestions & Requests |
| taking event requests |
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| Pliny:
--- Code: (OnBotDetect) ---Type: Input Name: onbotDetect>[PLAYER/HOLEBOT/VEHICLE/TEAM]>output Description: Triggered when a bot becomes aware of an entity. Targets are self(brick) or bot. e.g. onbotDetect>[TEAM][Mercenary][POOPLORDS]>Bot>kill or onbotDetect>[PLAYER]>self>setemitter>Fog B or onbotDetect>[PLAYER]>holebot>setWeapon>Sword --- End code --- I think I may have formatted this wrong. Sorry. |
| Gen. Hothauser:
--- Code: ---Type: Output Name: Minigame>VCE_ModVariableAll Description: Modifies a specified variable on all players in the minigame. Here's how I'd like the parameters to be (but not necessarily how I feel they should be) formatted: [VCE_ModVariableAll] [Client/Player] [Variable] [Operation] [Amount] --- End code --- |
| MARBLE MAN:
--- Quote from: SWAT One on October 27, 2013, 12:11:04 PM --- --- End quote --- 1.1 exists as "Prompt events" or something 2 needs a client mod and I'm not up for that right now.. 3 also needs a client mod, and I'm not up for that right now... --- Quote from: NalNalas on October 27, 2013, 12:13:27 PM --- --- End quote --- It was failed before, I'm not making it... --- Quote from: Pliny on October 27, 2013, 12:42:08 PM --- --- End quote --- TEAM isn't a valid classname registerInputEvent("fxDTSBrick", "onBotEngaged", "Self fxDTSBrick" TAB "Bot Bot" TAB "MiniGame MiniGame"); package botDetect { function Armor::onTargetEngaged( %this, %obj ) { Parent::onTargetEngaged( %this, %obj ); if(!isObject(%obj.spawnBrick)) return; %client = %obj.spawnBrick.getGroup().client; $InputTarget_["Self"] = %obj.spawnBrick; $InputTarget_["Bot"] = %obj; $InputTarget_["MiniGame"] = getMiniGameFromObject(%obj); %obj.processInputEvent("onBotEngaged", %client); } }; activatepackage(botDetect); this will call the event when a something comes into the bot's view distance --- Quote from: Gen. Hothauser on October 27, 2013, 01:58:36 PM --- --- End quote --- vce is a force not to be reckoned with It's written weirdly and it's creator is not content with it. sorry |
| Ducky duck:
Type: Input Name: OnPlayerUseCaps Description: Does something if a player types in all caps. Type: Output Name: Kick Description: Kicks the player Type: Output Name: Ban - 1/1/1/Forever M D Y Description: Bans the player for 0-100 months 0-100 days and 0-100 years or Forever All having an RTB pref. for making these None/Admin/SuperAdmin/Host only |
| TristanLuigi:
Type: Input Name: onMinigameActivate Description: Called when a player clicks another player, and has two special outputs: Activator ActivatorClient I think they're kinda obvious. |
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