Hello all! I've been doing this project on and off for about 3 months now and it's starting to come together
it is a 5 story skyscraper and surrounding area that is played in a gamemode similar to Battlefield's Rush game mode.
It pitts a terrorist group holding down a popular saxophone strap company's corprate offices and a spec ops team trying to dislodge them and destroy all their communications grids
it is a dense but small map the terrorists spawn in the woods behind the top floor of the building and the spec ops team paradrops in from above the house area, the green flares represent semi safe landing zones, but dont trust them too much,
there is plenty of oppurtunity for all sorts of gameplay, in between floors on stairwells and building to building, even snipers have plenty of little places to hide, the weapons are from the lesser known nekram4fa pack and there is a large variety from riot shields to boom belts and magnums to m60's
this is very image heavy
birds eye view
the tower
interior spaces in the building (it is not yet furnished)
debatably some of the best holes in the wall in blockland history
spec ops plane spawn
By the way comment if you were ever a part of skyscraper rush 1.0 about one and a half years ago