Off Topic > Games
COD: GHOSTS HAS FISH AI!!!
.::Taboo::.:
--- Quote from: ChexGuy331 on November 03, 2013, 02:40:20 AM ---Why the hell would you ask me a question if you're going to insert your own, clearly incorrect, answer? That's the dumbest stuff you can possibly pull. http://en.wikipedia.org/wiki/Rhetorical_question argumentative skills 101
I bought CS1.6 in 2009, well over 10 years after the initial release of its base game. The sheer amount of graphical improvements within that timeframe didn't stop me from not buying a "prettier" game. forget off with your idiotic assumptions. congrats on being a weirdo, as you have demonstrated, your opinion is pretty much the opposite of the majority and this completely irrelevant to his point. before you say "BUT HE SPOKE IN THE SECOND PERSON," we just established that was rhetorical, and it can of course be logicked out that the "you" was just a general term for people
The whole "you like to say bleh but it's really blah" stuff seriously shows how much of your head is up your ass. must be one hell of an ass to have him say something so spot on
Where the hell does "dynamism" come up anywhere when referring to Doom as a shooter? You seem to have completely missed the part where Doom as a first-person shooter does what it needs to and is damn good at it too. "Lacked in gameplay?" You expect something more out of a shooter where you shoot things? now you're actively going against yourself, outright stating that Doom is nothing but a generic shooter with nothing interesting to bring to the plate. modern shooters introduce countless innovative gimmicks all the time to give folks something new and interesting to do. Doom is a game in which "you shoot things."
"Didn't make up for graphics and design" - you're loving stupid. Your use of tense implies it was graphically lacking upon its release, so I'm going to roll with that. News: it wasn't lacking graphically upon its release. As for design, the "boxy room" argument doesn't loving work when you talk about level design. It's not about the way the level looks, it's about the goddamn layout. timeframe does not change the fact that it looks like it was made in game maker by today's standards. scratch that, games made in game maker look better than Doom did. doom's layouts were not interesting, they were linear with a bunch of padding along the lines of "go get this keycard to open this door where more legendary keycards await you." i'd much rather move in a straight line that back and forth along a boringly wiggly path where i ultimately accomplish the same amount of distance as i would in a straight line.
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--- Quote from: Slammer1337 on November 03, 2013, 09:05:15 AM ---gameplay is superior to graphics. there's not much else to say unless you want to ignite a pointless argument and come out as an exposed rotton child to everyone else.
you don't give a woman with a crappy personality a marriage proposal just because her face is pretty.
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that's cute and all, but graphics sell
welcome to the industry
Harm94:
--- Quote from: Night Fox on November 03, 2013, 01:57:00 AM ---loving hell this again. yes. EA is terrible because they want to make money. it's totally illogical, I mean, this is 2013 ffs, companies don't want to make money anymore!
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This is CnC Generals 2, EA wanted to turn a well known franchise and make it emulate a very popular rts known as StarCraft 2 while also making a F2P win F2P game.
http://www.youtube.com/watch?v=3WJno_ZJT9s
Slammer1337:
--- Quote from: .::Taboo::. on November 03, 2013, 09:26:33 AM ---that's cute and all, but graphics sell
welcome to the industry
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i never said gameplay beats graphics entirely.
but in my opinion i think gameplay should be more important.
though i wouldn't want to revert back to 8-bit, i mean graphics is awesome nowadays, but it shouldn't be a game's #1 selling point.
Harm94:
I believe games can have both Good Graphics and good gameplay. However Good Graphics should be priority if everything else has been optimized.
blockheadbro:
call of dotty: skeleton