| Off Topic > Games |
| So is anyone getting Ghosts? |
| << < (20/47) > >> |
| Jairo:
--- Quote from: Marcem on November 06, 2013, 08:26:09 PM ---oh no a repurposed animation valve has done this stuff with a lot less subtlety for years. Is there a single game that doesn't use the HEV "ding" noise? All of the bullet hit noises have been used for a long time too. That loving Half-Life 2 crate, barrel, and dumpster (really, one of CS:GOs biggest features is that they finally modeled a new metal barrel)? Recycling content is pretty standard. Why spend the time/money making a new animation when you can just edit the current one? --- End quote --- probably because this is a multimillion (hell, probably even billion) dollar business so you would expect such a studio to produce something of better quality than a "here's a throwback to one of the best endings we ever did--jk it's just a coverup of our laziness!" sort of bullstuff excuse |
| Anti-Block:
--- Quote from: Marcem on November 06, 2013, 08:26:09 PM ---oh no a repurposed animation valve has done this stuff with a lot less subtlety for years. Is there a single game that doesn't use the HEV "ding" noise? All of the bullet hit noises have been used for a long time too. That loving Half-Life 2 crate, barrel, and dumpster (really, one of CS:GOs biggest features is that they finally modeled a new metal barrel)? Recycling content is pretty standard. Why spend the time/money making a new animation when you can just edit the current one? --- End quote --- a hitsound and a crate compared to an 18 second animation integral to the plot of a multi-million dollar corporation's headliner are different you know |
| Marcem:
--- Quote from: SlayerZ99 on November 06, 2013, 08:28:43 PM ---Because they have tons of money and a "new engine" --- End quote --- --- Quote from: Jairo on November 06, 2013, 08:28:57 PM ---probably because this is a multimillion (hell, probably even billion) dollar business so you would expect such a studio to produce something of better quality than a "here's a throwback to one of the best endings we ever did--jk it's just a coverup of our laziness!" sort of bullstuff excuse --- End quote --- http://www.youtube.com/watch?v=sWKo5veKjVU it simply doesn't make sense to make the same animation twice, no matter who you are. --- Quote from: Anti-Block on November 06, 2013, 08:32:36 PM ---a hitsound and a crate compared to an 18 second animation integral to the plot of a multi-million dollar corporation's headliner are different you know --- End quote --- no they loving aren't. If anything, this animation is less offensive, you see it for all of 18 seconds. once. if it weren't for this video, you wouldn't have noticed. |
| Bisjac:
you are all dense for even thinking that the single player campaign is what sells the games. no one gives a stuff about it. its basically an extra to sell for losers without internet access, in hopes of a few extra bucks being made. |
| Alternat¡ve:
--- Quote from: bejacks on November 06, 2013, 07:46:22 PM ---It has like the EXACT ending from MW2. I see no change. --- End quote --- different endingm they just used the animation in another scene |
| Navigation |
| Message Index |
| Next page |
| Previous page |