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| Chrisbot6's Super Prop Hunt |
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| chrisbot6:
Super Prop Hunt - Gameplay - The Prop Hunt Gamemode was based off a mod by MARBLE MAN. It was converted into a full server mod by Zapk, but I've always thought a lot of additions could have been made. Since I have nothing else to do, I've since then taken the old mod under my wing and added a lot of new functionality as a result. It's a fun game. One team disguise as bricks in the build - the other has to go find them and shoot them to bits. It's a bit brutal, but it's also very, very fun. Also, with the additions I've made, there's extras on top of the old game you probably know and love. - Rules - 1. Do not spam the chat. 2. Do not exploit the map. 3. Hacking DLLs are banned, as are console based exploits to do with setfov() and forcing third person. 4. Have fun! (Anyone not having fun will be banned permanently) - Levels - We have made many levels - all of them are custom made for prop hunt. We use mainly default bricks with a few extra packs for props. The maps are mostly small - in the future, larger maps will load in if there are more players on the server. The levels rotate, so players don't get bored. List: * Castle * Facechild's House * Mansion * Office Last updated: November 5, 2013 We're entirely open to submissions! If you want to submit a level for the server, send me the save file and a couple screenshots via PM. If it's good enough, I'll try to put it in. - Screenshots - - Hosting- The server is hosted by the RTB Dedicated Hosting service! They are really cheep and very good at what they do. |
| Mister Cheese:
Could you detail what major changes have even made from the one Zapk made? |
| chrisbot6:
--- Quote from: Mister Cheese on November 05, 2013, 03:37:09 PM ---Could you detail what major changes have even made from the one Zapk made? --- End quote --- --- Code: ---- added /clue command for finding what people are disguised as (but not where they are) - added configuration for most aspects of the game - added /removedisguise command - added prop/player scaling --- End code --- There's more to come. I'm experimenting with stuff right now. |
| jes00:
--- Quote from: chrisbot6 on November 05, 2013, 04:04:10 PM --- --- Code: ---- added /clue command for finding what people are disguised as (but not where they are) - added configuration for most aspects of the game - added /removedisguise command - added prop/player scaling --- End code --- There's more to come. I'm experimenting with stuff right now. --- End quote --- Instead of /removeDisguise you should just right click with the prop tool. |
| chrisbot6:
--- Quote from: jes00 on November 05, 2013, 04:10:14 PM ---Instead of /removeDisguise you should just right click with the prop tool. --- End quote --- how? |
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