| Off Topic > Creativity |
| Game Design Megathread |
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| Zeblote:
--- Quote from: Yosher on November 12, 2013, 03:39:13 PM ---Thanks for the tips, I wanted to start learning about this stuff and this seems like a great way to start. --- End quote --- Even the free version of unity can also be used commercially and is massively cross-platform, so if you actually end up with something cool you can distribute it on windows, windows phone / windows 8 store (however those 2 require windows 8), mac, linux, android, ios (however ios requires that you have a mac because apple), etc |
| Aware:
If you make like 200,000$ off a unity game in a year don't you have to buy it? |
| Kingdaro:
--- Quote from: Aware on November 12, 2013, 04:21:50 PM ---If you make like 200,000$ off a unity game in a year don't you have to buy it? --- End quote --- That's what the license allows. |
| Zeblote:
--- Quote from: Aware on November 12, 2013, 04:21:50 PM ---If you make like 200,000$ off a unity game in a year don't you have to buy it? --- End quote --- Because if you get $100,000 from your game you're obviously unable to buy a $1500 license, right? |
| Derroith:
Officially my favorite thread, inspired me to try GameMaker and it's going well. Thank you to anyone who gave specific information game development. |
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