| Off Topic > Creativity |
| Game Design Megathread |
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| .:FancyPants:.:
i'm guessing that's sfxr i'm hearing? neat game, and i think collision can be refixed with some c++, i read up on it at some point but didn't really bookmark it. i recall not being able to find a great solution to it with just gamemaker's tools, anyhow. |
| Khorde:
--- Quote from: .:FancyPants:. on November 21, 2013, 09:15:32 PM ---i'm guessing that's sfxr i'm hearing? neat game, and i think collision can be refixed with some c++, i read up on it at some point but didn't really bookmark it. i recall not being able to find a great solution to it with just gamemaker's tools, anyhow. --- End quote --- sfxr is amazing, I love that tool. Gamemaker is not limited to just it's own prepackaged gui, you can run user-written codes as so long as the software can compute them. |
| GhostOfBetaTapes:
It's been three days since the last post. Here's an updated animation cycle: After uploading I realized a little more shading work is in order on the torso and shoulders, but this image is here now. |
| nienhaus1:
--- Quote from: GhostOfBetaTapes on November 24, 2013, 10:32:05 PM ---It's been three days since the last post. Here's an updated animation cycle: [img]http://24.media.tumblr.com/cec9edfcd3a8377967ff3825f979aa11/tumblr_mwsupyjIm81sidb05o1_100.gif/img] After uploading I realized a little more shading work is in order on the torso and shoulders, but this image is here now. --- End quote --- That looks much better. |
| otto-san:
just downloaded unity hopefully that will encourage productivity in the future |
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