Off Topic > Creativity
Game Design Megathread
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.:FancyPants:.:
i'm guessing that's sfxr i'm hearing?

neat game, and i think collision can be refixed with some c++, i read up on it at some point but didn't really bookmark it. i recall not being able to find a great solution to it with just gamemaker's tools, anyhow.
Khorde:

--- Quote from: .:FancyPants:. on November 21, 2013, 09:15:32 PM ---i'm guessing that's sfxr i'm hearing?

neat game, and i think collision can be refixed with some c++, i read up on it at some point but didn't really bookmark it. i recall not being able to find a great solution to it with just gamemaker's tools, anyhow.

--- End quote ---

sfxr is amazing, I love that tool.

Gamemaker is not limited to just it's own prepackaged gui, you can run user-written codes as so long as the software can compute them.
GhostOfBetaTapes:
It's been three days since the last post. Here's an updated animation cycle:


After uploading I realized a little more shading work is in order on the torso and shoulders, but this image is here now.
nienhaus1:

--- Quote from: GhostOfBetaTapes on November 24, 2013, 10:32:05 PM ---It's been three days since the last post. Here's an updated animation cycle:

[img]http://24.media.tumblr.com/cec9edfcd3a8377967ff3825f979aa11/tumblr_mwsupyjIm81sidb05o1_100.gif/img]
After uploading I realized a little more shading work is in order on the torso and shoulders, but this image is here now.

--- End quote ---
That looks much better.
otto-san:
just downloaded unity

hopefully that will encourage productivity in the future
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