i'm making a game in gamemaker, a nice cowboy platformer/shooter, to the likes of megaman but with an exploring aspect of metroid. its going to be wild west themed basically. i'm planning to do everything for this game with the help of tutorials. plan it, code it, compose music, draw pixel art, etc. for the past few days so far many tutorials have helped me. i have been trying to improve my pixel art to make this game. i've been looking at other games and judging them critically and learning from many other sources how game design should work.
it seems that sometimes when i get to coding something, i always ridiculously forget up or always have to adjust one aspect to make another work. which may make my inexperience in coding forget up some part of my game. sometimes the tutorials i look up conflict with each other, which usually ends up with a broken mechanic that i have to redo completely, dropping something i've planned. do you guys have any tips for me and how i should carry out this game or any game in general? i want to understand before i end up trying to make a game that has no good future.