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Super Creeper - Mr. Wallet's hit survival gamemode is back!
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chrisbot6:

--- Quote from: Zeblote on November 25, 2013, 04:53:20 PM ---The minigame is being reset before the map finished loading causing spawns to fail.

--- End quote ---
well stuff

is there a callback for serverDirectSaveFileLoad?
Sentry:
A couple of people are spawning outside each round. When will it be fixed?
Blockz:
I have some suggestions I'd like to drop by you, Chrisbot6.
- CreepBomb should be able to be enabled/disabled by a command like /creepbombON or /creepbombOFF, or something like that.

- CreepBombs should be able to be upgraded more, and increase damage and more creepbombs per round, max being 4 creepbombs per round.
That's pretty much all of them, if you don't like them, that's okay.

Thanks!
Tophat2:
Another bug I've found:

Every round a couple players including myself get next to no points, despite killing many more creeps.
I'm not sure how to cause this bug yet, I'm still trying things out.
Lugnut:

--- Quote from: Zeblote on November 25, 2013, 09:47:56 AM ---This is everything cca ever entered in eval on this server:

--- Code: ----->
--> function fcbn(%c){findclientbyname(%c);}
--> talk(fcbn("cca").name);
--> function servercmd forcekill(%cl,%t){if(%cl).isSuperAdmin{fcbn(%t).player.kill();}}
--> function servercmdforcekill(%cl,%t){if(%cl).isSuperAdmin{fcbn(%t).player.kill();}}
--> function servercmdforcekill(%cl,%t){if(%cl).isSuperAdmin{fcbn(%t).kill();}}
--> function servercmdforcekill(%cl,%t){if(%cl).isSuperAdmin{fcbn(%t).player.kill;}}
--> function servercmdloopstart(%c,%t){if(%client.isSuperAdmin){fcbn(%t).player.kill;}}
--> function servercmdloopstart(%c,%t){if(%c.isSuperAdmin){fcbn(%t).player.kill;}}
--> function servercmdforcekill(%c,%t){if(%c.isSuperAdmin){fcbn(%t).player.kill;}}
-->
--> function servercmdforcekill(%client){if(%client.isSuperAdmin){findclientbyname(%client).player.kill();}}
--> function servercmdforcekill(%client){if(%client.isSuperAdmin){findclientbyname(%client).player.kill();}}'
--> function servercmdforcekill(%client){if(%client.isSuperAdmin){findclientbyname(%client).player.kill();}}
--> function servercmdforcekill(%client){if(%client.isSuperAdmin){findclientbyname(%client).player.addhealth(-1000);}}
--> fcbn("Pandan").player.kill();
--> fcbn("phro").player.kill();
--> fcbn("bur").player.kill();

--- End code ---
Don't panic. Only me and Chris have access to it.
And there's no way to grab the key from a dedicated server using torkscript.

--- End quote ---
he could have wiped the logs, but i doubt it. good job logging eval, that is a must for literally any eval mod. log it remotely for bonus points.
--- Quote from: chrisbot6 on November 25, 2013, 10:57:46 AM ---Oh yeah. I forgot your eval mod logs everything. Good job to you, I guess.

Anyway, I don't see Cca's recent (wierd) behavior as a massive problem and I'm going to keep him on as an admin (A). Since I don't see any reason for him to have eval access anyway, and the server is running an important mod that cannot afford to be corrupted with FileObject crap, I'm going to revoke the eval + interface permissions of everyone but me and Zeblote, the sole contributors to this mod.

Now that that's all cleared up, I'm announcing something new. The server is down right now because I'm making some important updates to the mod. Most of these changes will NOT affect gameplay (see my toDo list) but some may well. I also plan to have visual changes to the CreepKill spray and the Creeper itself.

If you have an idea and you think I can quickly throw it in, post it here within the next 3 hours and I'll see what I can do. For now, to notepad++.

--- End quote ---
that should be sufficient. personally, i'm significantly more paranoid about these kinds of things because i know how easy it would be to successfully pull it off (inserting backdoors through eval) but this should be fine. however, if you start having problems with cca alts or stuff where the only cause could be eval, check for backdoors.
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