Author Topic: Super Creeper - Mr. Wallet's hit survival gamemode is back!  (Read 24094 times)

Update!

We now have special rounds.

Update!

We now have special rounds.
Immunity rounds don't give points and add more upgrades!

Immunity rounds don't give points and add more upgrades!
Immunity is broken right now. It'll be fixed soon.

here's my donation. i would really appreciate it if you tested it for me and say if it works or not.



also nal's remodeling the floors
« Last Edit: November 30, 2013, 02:01:36 PM by Renekar »


:3
this is the remodel so far
I'm also going to probably shrink the map a ton and make it better detailed


:3
this is the remodel so far
I'm also going to probably shrink the map a ton and make it better detailed
Send it to me when it's done (:

Also, I updated the supercreeper devkit. You can now type /startcreeper, /stopcreeper, and /pausecreeper to test how it will grow in your map.



There's been a lot of trouble with spawns and escapable maps recently, so I've temporarily turned a few of the maps off until further notice:
- The Vault
- Sorting Office

Chrisbot, why are you not updating the emitters?  :panda:

Chrisbot, why are you not updating the emitters?  :panda:
i'll get round to it

Suggestion: OnCreeperRoundStart

When the round starts, something is activated.
Example:
 
OnCreeperRoundStart > NAMED BRICK > Sample > Fakekillbrick [number]
When the round starts, a certain brick or bricks will be fakekilled.

Suggestion: OnCreeperRoundStart

When the round starts, something is activated.
Example:
 
OnCreeperRoundStart > NAMED BRICK > Sample > Fakekillbrick [number]
When the round starts, a certain brick or bricks will be fakekilled.
That could be nice.

You placed many spawns incorrect, I told you it needs to be at least 4x4 studs space!

You placed many spawns incorrect, I told you it needs to be at least 4x4 studs space!
i know.

i was assuming the players would spawn in the middle of the brick.