So my friend Electrk pulled this feat a few months ago and I've come to need it in a script. But I can't figure it out.
I tried tracing, and I found something called armor::onCollision, which I assume deals with collision between players. I tried overriding it but nothing changed. I noticed it was calling botHolePackage's onCollision, which called zombieHolePackage's onCollision, which called sportsBallsPackage. So I deactivated all three packages, and now when I collide, it calls armor::onCollision plainly, which does nothing and returns 0. so how do i manage this?