Author Topic: Iceberg's (A realistic idea)  (Read 505 times)

Ok, so these are exactly like real life iceberg's out in the arctic - but without that many physics mechanisms. How this would work: place the iceberg brick somewhere, preferably in water and then when you jump on it with force it will break into half depending on how hard and where you jumped on it. It would also be slippery like ice.

Wow, great idea!

/support

... you want it to be able to break in half more than one way...?

... you want it to be able to break in half more than one way...?

I do, are you able to make this?

I do, are you able to make this?
It would take a load of datablocks, but it is possible in a gimmicky way.

i can't see this working properly...

particularly if the iceberg is /not/ a cube

What if 1 brick is 2x2 or 2x2 flat and is split to 1x1s upon hard impact?