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Topic: Question about Maya. (Read 2104 times)
Facechild
November 04, 2007, 12:50:47 PM
Can you make DTS shapes with Maya? I really don't know anything about the compression and file types. Just how to model.
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1529op
November 04, 2007, 01:04:48 PM
You can. Get the exporter at the Blockland Download page. Its kinda hard to use though. Maya overall is hard to use as well.
Spaceomega
November 04, 2007, 09:17:55 PM
v4.5 - v7:
http://alexswanson.com/torque/downloads/dts_maya_allversions.zip
documentation:
http://www.dannyngan.com/torque/maya2dts/
export table for other programs:
http://alexswanson.com/torque/dts/
Ladios
November 04, 2007, 10:27:39 PM
it works with dts exporter.. but the learning edition doesnt export.. wish i would have known that.. bloody waste of $40....
Facechild
November 05, 2007, 10:18:34 AM
Damn, I have maya 8.5
Kaje
November 05, 2007, 10:26:30 AM
this website has a dts exporter for maya 8.5
http://www.fluidimages.com/Resources/Downloads/tabid/61/view/topics/forumid/10/Default.aspx
Facechild
November 05, 2007, 05:46:59 PM
Cool, I may consider eventually stepping onto modeling for Blockland. (thats all though, I know nothing of coding.)
InvalidUniverse
November 05, 2007, 08:23:13 PM
I have Maya 8 Unlimited but I was wondering, does it matter what material we use since phong and such is reflective. I'm guessing lambert?
Ephialtes
November 06, 2007, 04:16:39 AM
Lambert is the main shapder to use although it also supports blinn - however i'm not sure whether the maya2DTS exporter supports environment mapping etc. which is probably what you'd use the blinn shader for.
Facechild
November 06, 2007, 10:41:10 AM
I just learned rigging today... I hate it. My character that I've been working on is awesome. I'll post a picture later.
CaffeineBoy
November 10, 2007, 07:52:09 PM
i like maya. it's the only thing i can actually understand besides milkshape, but i like maya better. I usually just export things i make in maya as .fbx files, flatshade them in milkshape, and them export them as .dts.
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Question about Maya.