Author Topic: Choas-Dev closed due to space guy.  (Read 10899 times)

some of them are kinda too fast.

I thought we settled that there was no limit for datablocks back in RTB, with SFM?
i think we did

The limit is either 1024 or 2048. I think it's the second.

1024 Was RTB

If you went over 1024, you'd get a mounted image error, trust me, i went through that alot... That's another reason why RTB got on my nerves



that text is to small, and i don't want to try to read it. I won't be downloading this. (what is it exactly?)

that text is to small, and i don't want to try to read it. I won't be downloading this. (what is it exactly?)
WHA? how is it too small?
its the normal forum text

it shows up small formeon he first post

The limit is either 1024 or 2048. I think it's the second.
No. There is a definite limit, and I've hit it. When you pass it, you blockland will crash randomly, giving mounted images packet error thing. I post console.

The limit is either 1024 or 2048. I think it's the second.
No. There is a definite limit, and I've hit it. When you pass it, you blockland will crash randomly, giving mounted images packet error thing. I post console.
Ah yes, that same 'Mounted Image Error' i've seen about 14 times in RTB...

The limit is either 1024 or 2048. I think it's the second.
No. There is a definite limit, and I've hit it. When you pass it, you blockland will crash randomly, giving mounted images packet error thing. I post console.
Yes. I know there is a definite limit - integers and "memory limits" for things typically come in powers of 2, v0002's was 1024, Blockland 1.0 probably had double that value - 2048. I just couldn't remember which it was.

EDIT:
- "Slicer" is a modded Warplane without any physics changes + rocket launcher shoots down if you push Space?
- Most of the other vehicles appear to be very basic Jeep physics edits.
- The War Jeep models don't look as good in-game (in my opinon)
- Grenade overwrites the old "grenade" - not HEGrenade, the grey one
- Shield overwrites my Shield
- Machine gun without credits to Ephialtes/anyone else for "inaccurate weapon" script
- Still "trowing" knife.
- Very odd folder structure. "Add-Ons/Shapes" not good enough for you?
- Maybe include similar add-ons together i.e. the Knives, the Uber Guns, the War Jeeps exec'd by two or three files instead of 6.
« Last Edit: November 06, 2007, 12:34:54 PM by Space Guy »

The limit is either 1024 or 2048. I think it's the second.
No. There is a definite limit, and I've hit it. When you pass it, you blockland will crash randomly, giving mounted images packet error thing. I post console.
Yes. I know there is a definite limit - integers and "memory limits" for things typically come in powers of 2, v0002's was 1024, Blockland 1.0 probably had double that value - 2048. I just couldn't remember which it was.

EDIT:
- "Slicer" is a modded Warplane without any physics changes + rocket launcher shoots down if you push Space?
- Most of the other vehicles appear to be very basic Jeep physics edits.
- The War Jeep models don't look as good in-game (in my opinon)
- Grenade overwrites the old "grenade" - not HEGrenade, the grey one
- Shield overwrites my Shield
- Machine gun without credits to Ephialtes/anyone else for "inaccurate weapon" script
- Still "trowing" knife.
- Very odd folder structure. "Add-Ons/Shapes" not good enough for you?
- Maybe include similar add-ons together i.e. the Knives, the Uber Guns, the War Jeeps exec'd by two or three files instead of 6.
ill work on it, but it will take time since i have other things to do

i keep getting a thing that says it cant find the rocket modle.... weard

i keep getting a thing that says it cant find the rocket model.... weard

Congrats you installed it wrong