Author Topic: BL version  (Read 1093 times)

Is there a way to get the Blockland version of a client?


He probably means from the server side.

He probably means from the server side.

Well it is either the same version as the server itself or the server should reject the connection.

He probably means from the server side.
Yes, this is what I mean. Server does not necessarily reject the connection, btw.

Yes, this is what I mean. Server does not necessarily reject the connection, btw.

Well by default, theses are the arguments you have to work with:

function GameConnection::onConnectRequest(%client, %ip, %lan_name, %net, %clan_prefix, %clan_suffix, %password)

I am pretty darn sure the server will reject the connection in any except the most extreme cases, but if not you are probably out of luck.

I am pretty darn sure the server will reject the connection in any except the most extreme cases, but if not you are probably out of luck.
The server won't reject anything, if you join a v20 server you'll load and crash on loading objects

There's no way for the server to determine the version of the client