Blockland Forums > Suggestions & Requests

256 Colors in a Colorset

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Kalphiter^4:


--- Quote from: Port on November 28, 2013, 06:43:28 AM --->"only 200KB"
this might not seem like a lot but especially on slower connections this will make it take seemingly forever to ghost

--- End quote ---
That's an extra 50 seconds because ghosting is so poorly implemented.

Squideey:

Having more than 64 colors is bad design anyway. The concept of Legos is to build something complex by using only a few simple pieces, so having hundreds of colors would just make it way too complicated.

Plastiware:

What I don't understand is why the paint system couldn't have just been developed in a way that lets us mix our own damn colors instead of having to use whatever's in the colorset.

Electrk²:


--- Quote from: Plastiware on November 29, 2013, 02:52:32 PM ---What I don't understand is why the paint system couldn't have just been developed in a way that lets us mix our own damn colors instead of having to use whatever's in the colorset.

--- End quote ---

The engine could be edited to allow for that but it would be difficult probably.

Subpixel:

We should keep 64-bit colorsets (they're pretty useful), but also allow manually selecting an RGB color. I don't see why this isn't possible, Badspot has the ability to do this.

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