Blockland Forums > Suggestions & Requests
256 Colors in a Colorset
Swollow:
--- Quote from: TristanLuigi on November 27, 2013, 01:45:55 AM ---Bricks would have 4 bytes of color information and colorsets would just be a set of presets.
Save files would be larger, but more colors :P
I would much prefer more colors and silly rainbows over less colors and better-looking sprays.
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it's not a concern of size in bytes it's datablocks
TristanLuigi:
--- Quote from: swollow on November 27, 2013, 02:39:21 PM ---it's not a concern of size in bytes it's datablocks
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I know, I don't think you got what I was saying
If we used infinite (well, kinda) colors and found a way around datablocks, then it would be bytes.
Zeblote:
A colorset with 256 colors would require 1792 datablocks.
Deve111²:
--- Quote from: Zeblote on November 27, 2013, 03:00:22 PM ---A colorset with 256 colors would require 1792 datablocks.
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not enuf!!
TristanLuigi:
--- Quote from: Zeblote on November 27, 2013, 03:00:22 PM ---A colorset with 256 colors would require 1792 datablocks.
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--- Quote from: TristanLuigi on November 26, 2013, 10:03:53 PM ---Paint can image I get.
Particle, emitter, and explosion can all be rainbow for every color.
Projectile might have to be different.
2*256 still adds up to 512, but no colorset would have 256 colors, it's just a suitable maximum. It would help current colorsets, too - from 320 to 125.
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