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Charles' Varied Server Ideas of which are very fantastic
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CharlesSpeaking:
INTERROGATION

THE GAME IS A GAME OF LIES, CHEAP TRICKS PLUS PERHAPS A LITTLE KILLING

THE GAME IS WHAT I LIKE TO CALL "INTERROGATION"

THERE ARE THREE PLAYERS, THE INTERROGATOR, THE VICTIM, MAYBE EVEN A TRICKSTER

YOU HAVE TO PICK WHICH ONE TO EXECUTE. THEY BOTH MUST CONVINCE YOU TO KILL THE OTHER PLAYER.

IF THE TRICKSTER SAYS A SPECIFIC YET CHOSEN FROM A LIST OF COMBINATIONS OF LETTERS (known as a "word") FIVE TIMES WITHOUT BEING THE INTERROGATOR'S PUBLIC ENEMY #1 AKA GUNSHOT VICTIM, HE WINS.

HOWEVER, SAYING IT FAST WON'T SAVE YOU. AFTER YOU SAY THE CHOSEN COMBINATION FIVE TIMES, YOUR JAILER HAS A BIT OF TIME (five or ten seconds) TO SHOOT YOU. MAKE A PLAN. NOT NONSENSE.

tl;dr
three people, one has a gun, he has to pick from two players in a jail to shoot. one is evil, one is good.

the jailer knows the names of the players because no raycasting walls (or else this'd be some tough stuff)

each player has to convince the jailer to shoot  the other player

however, the evil one will win if he says a randomly chosen word five times in conversation.

but saying it five times rapidly won't help; there is a problem with that. after saying said word five times, the interrogator has ten seconds to shoot a player. have some sense.

probably would be good with more rules

win conditions
interrogator/victim have same win conditions (trickster dies)
trickster either has to get victim killed or say said word five times and survive
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