Blockland Forums > Suggestions & Requests
Charles' Varied Server Ideas of which are very fantastic
CharlesSpeaking:
You've got tough jobs ahead of you, kid. You're goin' down the long path, the path of a criminal.
What if there were a crime RPG with a money system and police bots? And banks, other places you could rob, maybe you'd start off as a weakling pickpocket that don't know what business he gettin' into. Maybe you'd start off with fists, could knock some fellas, buy Action Melee from some melee trainer. Or buy a knife. Or use your action melee you just bought to steal a gun from the fuzz. There are so many promising things you could do with this. It would probably only require eventing, too, not factoring in building.
A crime RPG sounds pretty fun and interesting to me, and perhaps it also does to you.
Other possible features/ideas might include:
* Robbing money off of people, not just from banks.
* Jails, and jailbreaks.
* Various purchasables such as ammo for stolen and/or purchased guns.
* Stats. Stats? Stats.
* Your ideas!
The same thing could work in the form of a Pirate RPG, with many differences, though.
BlockyMagician:
These ideas are amazing.
Trying the Cookie Clicker idea, since it seems the easiest. So far, I have it only for a single person, and you can only buy a mouse that does nothing. But good thing is I got it that the price increases by 20% everytime you buy it. You have to click the welcome button or it won't set certain variable the sets the price so if you don't click it, your first mouse will be 0 cookies, and your second 20. But I think I'm making some decent progress, I just need a way to fix that, and have the cookies per second thing.
I fixed the "you have to press the welcome button after every reset" problem.
The Resonte!:
spyparty sounds great
anyway might as well contribute
--- Quote from: The Resonte! on November 20, 2013, 09:25:09 AM ---time for a repost
--- Quote from: The Resonte! on November 07, 2013, 03:58:28 PM ---BOMBS
~A tdm~
the build has bombs scattered around it, maybe 1, maybe 11
these bombs must be pushed to the enemy base and kept there until they explode (all at once, after maybe 11 minutes)
the team with the most bombs pushed to the enemy team wins
yeah this is really rough so point out any errors or make it cooler
--- Quote from: The Resonte! on November 07, 2013, 04:52:03 PM ---ok so
let's say you have a tdm with the standard 2 teams layout (but it doesn't have to be 2)
and there are bombs (maybe evented bricks? can be multiple bombs?) that must be pushed into the other team's side (maybe with onTeamTouch events?) and kept there until the timelimit is reached and all the bombs blow up at the same time, and the team with the LEAST bombs on their side wins
--- End quote ---
SHOE RP
~a shoe rp~
--- End quote ---
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Mr Queeba:
--- Quote from: BlockyMagician on November 30, 2013, 11:35:53 PM ---These ideas are amazing.
Trying the Cookie Clicker idea, since it seems the easiest. So far, I have it only for a single person, and you can only buy a mouse that does nothing. But good thing is I got it that the price increases by 20% everytime you buy it. You have to click the welcome button or it won't set certain variable the sets the price so if you don't click it, your first mouse will be 0 cookies, and your second 20. But I think I'm making some decent progress, I just need a way to fix that, and have the cookies per second thing.
I fixed the "you have to press the welcome button after every reset" problem.
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Made it already
http://forum.blockland.us/index.php?topic=246251.15
EDIT:
COMPETITOR ALERT
WEE WOO WEE WOO
Sentry:
--- Quote from: Mr Queeba on December 01, 2013, 05:33:05 PM ---Made it already
http://forum.blockland.us/index.php?topic=246251.15
EDIT:
COMPETITOR ALERT
WEE WOO WEE WOO
--- End quote ---
The problem with yours is its stuff. You don't even have anything to do with the cookies on the server.