Blockland Forums > Suggestions & Requests

Various RP server mods

Pages: << < (2/3) > >>

QuadStorm:


--- Quote from: Who Cares99 on November 30, 2013, 04:46:59 PM ---A daycycle that doesn't get too light or too dark. Like youse's daycycle in the day and Teneski's siten1 at night.

--- End quote ---

This will probably be very easy to do depending on your tastes. Since I'm already somewhat in the works of a day cycle, how dynamic should the day/night transition be?

Who Cares99:

What do you mean?

QuadStorm:


--- Quote from: Who Cares99 on December 01, 2013, 12:28:29 AM ---What do you mean?

--- End quote ---

I mean how quickly day would turn into night. For example, a very dynamic change would make day into night rapidly, and a less dynamic one would have a longer transition time.

Who Cares99:

It would be as realistic as possible. I'll do some math for this, but if this is wrong don't hesitate to correct it when you're making it and just refer to my original sentence.

In a day, I would consider the sun to be setting for about 30 minutes, and about 30 minutes after the sun sets is when it's fully dark. For sunrise, about 30 minute before is when it starts to get light, and 30 minutes after is when it's fully bright. So you have an hour for sunset and an hour for sunrise. That's 1/12 of the daycycle, so in a daycycle of 1440 it would be 120 of that time.

If that's complicated, I liked how dynamic youse's daycycle was.

QuadStorm:


--- Quote from: Who Cares99 on December 01, 2013, 11:36:20 AM ---It would be as realistic as possible. I'll do some math for this, but if this is wrong don't hesitate to correct it when you're making it and just refer to my original sentence.

In a day, I would consider the sun to be setting for about 30 minutes, and about 30 minutes after the sun sets is when it's fully dark. For sunrise, about 30 minute before is when it starts to get light, and 30 minutes after is when it's fully bright. So you have an hour for sunset and an hour for sunrise. That's 1/12 of the daycycle, so in a daycycle of 1440 it would be 120 of that time.

If that's complicated, I liked how dynamic youse's daycycle was.

--- End quote ---


The way day cycles work, they have fractions, which are decimals 0 to 1. 0.5 would be 12 hours of time and 0.05 in the fractions would be about 72 minutes. 72 minutes is the time it takes the sun to move 18 degrees, so 0.02 would be about 30 minutes in time in fractions. Fraction 0 is sunrise, 0.25 is noon, 0.5 is sunset, 0.75 is midnight and 1 would be sunrise.
The daycycle would look something like this: (lighting values not included)

FRACTION 0.48
//beginning sunset lighting

FRACTION 0.5
//sunset lighting

FRACTION 0.52
//end twilight

FRACTION 0.98
//begin sunrise

FRACTION 0
//sunrise

FRACTION 0.02
//begin daytime

resource: Guide to Blockland Environments by Demian

I'll make the day cycle itself later.

Pages: << < (2/3) > >>

Go to full version