Progress has been really slow, I hope to pick it up a bit when I get on today.
I also need ideas for Player Power-ups, one for each gamemode:
Classic Simon - Fast playertype, can't jump as high.
Pyramid - (need idea)
Cubes - (need idea)
Fearsome Force - (Not sure if I should have one for this or not, since there's no planned simon power-ups for it.)
Some of the Simon Power-ups will be tie-breakers (finally!). I also plan on Classic Simon having a "pick a random platform" power-up. It randomly selects a platform out of the 4. Classic Simon and Cubes will have a pushbroom DM, which should mainly be used for tie-breakers. Pyramid will have rockets, and maybe an unstable platform that falls when touched (I will make this randomize).
Do keep in mind Power-ups will cost points, including Simon Power-ups. In case you were wondering, you get 1 point for entering the game, and second one if you win.
Now to talk about some other updates in v8, the spawnroom expansion is a bit confidential but DISCO, built by my Admins, is going to have to be replaced to make room for the new Power-up shop. I'll move DISCO to the new area of the spawn, and it'll look much nicer there and will be restored to it's former glory.
That's all I have right now, feel free to post questions or comments. Thanks!
EDIT: Looks like I forgot February's AoTM voting, it's a bit late now to do that so there's no AoTM voting.