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| Simon Says v8 - v8.1 PROGRESS |
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| Redconer:
Send me password |
| Champion:
yess |
| Blake1:
Progress has been really slow, I hope to pick it up a bit when I get on today. I also need ideas for Player Power-ups, one for each gamemode: Classic Simon - Fast playertype, can't jump as high. Pyramid - (need idea) Cubes - (need idea) Fearsome Force - (Not sure if I should have one for this or not, since there's no planned simon power-ups for it.) Some of the Simon Power-ups will be tie-breakers (finally!). I also plan on Classic Simon having a "pick a random platform" power-up. It randomly selects a platform out of the 4. Classic Simon and Cubes will have a pushbroom DM, which should mainly be used for tie-breakers. Pyramid will have rockets, and maybe an unstable platform that falls when touched (I will make this randomize). Do keep in mind Power-ups will cost points, including Simon Power-ups. In case you were wondering, you get 1 point for entering the game, and second one if you win. Now to talk about some other updates in v8, the spawnroom expansion is a bit confidential but DISCO, built by my Admins, is going to have to be replaced to make room for the new Power-up shop. I'll move DISCO to the new area of the spawn, and it'll look much nicer there and will be restored to it's former glory. That's all I have right now, feel free to post questions or comments. Thanks! EDIT: Looks like I forgot February's AoTM voting, it's a bit late now to do that so there's no AoTM voting. |
| Mauritsio:
--- Quote from: Blake1 on March 05, 2014, 11:11:58 AM ---Fearsome Force - (Not sure if I should have one for this or not, since there's no planned simon power-ups for it.) --- End quote --- I can help you give some ideas, I made the gamemode after all. Simon Power-ups Fearsomer Force - The force becomes 1.5x stronger. Tiebreaker - Ye olde tiebreaker. Player Power-ups Force Shield - Crouching becomes extremely effective against the force (requires custom playertype, I should be able to make this) Nathan 'Rad' Spencer - You can't jump. It sounds bad, but it'll ensure you won't accidentally get flung off because of the force's insane push when you jump. --- Quote from: Blake1 on March 05, 2014, 11:11:58 AM ---Now to talk about some other updates in v8, the spawnroom expansion is a bit confidential but DISCO, built by my Admins, is going to have to be replaced to make room for the new Power-up shop. I'll move DISCO to the new area of the spawn, and it'll look much nicer there and will be restored to it's former glory. --- End quote --- You mean the room where it's door has 'NO' behind it? I can try and port it over there, if you wish. |
| Blake1:
--- Quote from: Mauritsio on March 05, 2014, 12:19:43 PM ---You mean the room where it's door has 'NO' behind it? I can try and port it over there, if you wish. --- End quote --- No, the new expansion would probably be where the RTB grave is right now. We'll have to remove it. |
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