| Announcements > Development |
| 2013/12/01 - Blockland r1908 |
| << < (29/59) > >> |
| Mysteroo:
asdf I never meant it shouldn't be added, I'd like to see the limit made higher. I just meant that I didn't think it would be. Not talking about why there's a brick limit, just why the extra effort may not be put forth to make the limit higher. But I could be completely wrong, the FOV slider is a good point- I don't see much of any people using that either, but it was added. Also I was exaggerating with the 2%, I really have no clue how many people reach the limit |
| Darksaber530:
--- Quote from: Treynolds416 on December 05, 2013, 10:56:23 PM ---hiw --- End quote --- hee |
| MARBLE MAN:
The bug where bricks don't entirely disappear for a while after cleared drives me nuts Can you please fix this before the steam release |
| Wesley Williams:
And this? ;) |
| Isjix:
--- Quote from: Treynolds416 on December 05, 2013, 10:56:23 PM ---(Also, my 7850 can run 256k bricks with full shaders) --- End quote --- My 7850 struggles at full shaders with 128k bricks. is yours a 2 GB or 1? mine is a 1 and it doesn't do well like yours. plus, it's overclocked |
| Navigation |
| Message Index |
| Next page |
| Previous page |