Blockland Forums > Suggestions & Requests
Builds collapse with no supports
beachbum111111:
--- Quote from: Subpixel on December 02, 2013, 08:54:56 PM ---they need to be server-sided too so they can have collision
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But then blockland wouldn't be able to be played on stuff computers.
Titanium Man:
--- Quote from: beachbum111111 on December 02, 2013, 11:04:42 PM ---But then blockland wouldn't be able to be played on stuff computers.
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too bad for them
mp7964:
I remember discussion about this.
Basically from what I remember is doing something like the Duplicator, doing a getUpBrick() loop and rather than duplicating it, fakekill it for x amount of time. To make it collapse only when there's no support, though, that's a different story.
Zeblote:
--- Quote from: Subpixel on December 02, 2013, 07:16:27 PM ---For every support, do this (I forget the actual name of the VCE events)
{
onProjectileHit > MiniGame > VCE_editVariable > ["supportstuff"] + 1
onProjectileHit > MiniGame > VCE_ifVariable > ["supportstuff"] == (number of supports)
onVariableTrue > Building > fakeKillBrick
}
no?
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That will not work.
Structural supports are much more complicated than just counting the ammount of alive bricks...
--- Quote from: beachbum111111 on December 02, 2013, 11:04:42 PM ---But then blockland wouldn't be able to be played on stuff computers.
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Who cares? Tell them to buy a better computer. Other games with better physics also don't work on stuff computers.
Crøwn:
--- Quote from: beachbum111111 on December 02, 2013, 12:52:51 AM ---I can't download VCE. RTB says its private.
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if you still want VCE