| Blockland Forums > Suggestions & Requests |
| dynamic main menu (?) |
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| Pah1023:
--- Quote from: Boink! on December 03, 2013, 06:31:18 PM ---this seriously never worked for me and I can run blockland pretty nicely --- End quote --- I just tried it and it worked pretty nicely, just takes awhile to start up. Does any errors appear in the console? I remember awhile back I was trying to make something like this, except it would circle a floating island with fog all around it, and on the island there would be a small waterfall, and a camp site next to a river. Though I could never figure out how I could make it start up when the client started up. |
| Port:
--- Quote from: Pah1023 on December 03, 2013, 07:14:49 PM ---I just tried it and it worked pretty nicely, just takes awhile to start up. Does any errors appear in the console? I remember awhile back I was trying to make something like this, except it would circle a floating island with fog all around it, and on the island there would be a small waterfall, and a camp site next to a river. Though I could never figure out how I could make it start up when the client started up. --- End quote --- Read the code behind what I linked? ;) |
| Pah1023:
--- Quote from: Port on December 03, 2013, 07:15:55 PM ---Read the code behind what I linked? ;) --- End quote --- Planned to do that, if I get mine working I'll probably will post it for you guys too see. |
| Arekan:
There was a hub addon earlier ago but it broke due to the shaders update. I used it, you could event your own map, so say, use some kind of lobby map and certain things activate certain menus like a main menu. It loaded faster than Ports' if it does infact take years to start. |
| Pandan:
except a brick menu is dumb ^ gonna try ports when i get home |
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