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Elemental Wands

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TristanLuigi:

Basically, it's 12 weapons aligned to 6 elements (fire, earth, water, air, order, and chaos), with a wand (weaker) and a staff (stronger) for each one. Fire, water, and chaos are offensive spells while earth, air, and order are supportive spells, to be used for magic DM's. We seem to have a lack of magical weapons.

If anyone's interested, I can cut out the symbols alone to be used for a particle-aura-thing at the tip of the staves.

Staves:
Staff of the Inferno
Launches a large stream of explosive fire towards enemies, burning them to a crisp.
- Damage: Medium
- Size: Medium
- Spread: Low
- Rate: Slow
- On Hit: Explosion

Staff of Terraforming
Fires green blocks to block off areas or create platforms.
- Damage: Low
- Size: Large
- Spread: None
- Rate: Slow
- On Hit: Create a static shape

Staff of the Tsunami
Starts a huge tidal wave of water!
- Damage: Low
- Size: Large
- Spread: Large
- Rate: Fast
- On Hit: Medium Knockback

Staff of Galeforces
Creates a gust of wind that's invisible or a very transparent yellow.
- Damage: None
- Size: Huge
- Spread: Low
- Rate: Very Fast
- On Hit: Extreme knockback

Staff of Rejuvenation
Heals allies, works on teammates. Impossible to hit yourself or does little healing to yourself.
- Damage: Negative
- Size: Small
- Spread: None
- Rate: Medium
- On Hit: Heals

Staff of Disruption
Just a steady death-laser that tears through bricks.
- Damage: High
- Size: Small
- Spread: None
- Rate: Medium
- On Hit: Fake-kills bricks

Wands:
Fire Wand
Launches fireballs.
- Damage: Medium
- Size: Small
- Spread: High
- Rate: Medium
- On Hit: Small Explosion

Earth Wand
Fires small green chunks that disappear relatively fast.
- Damage: Low
- Size: Medium
- Spread: Low
- Rate: Medium
- On Hit: Create a small static shape

Water Wand
Creates a steady stream of water.
- Damage: Low
- Size: Medium
- Spread: Medium
- Rate: Fast
- On Hit: Slight knockback

Air Wand
Creates a transparent breeze that pushes enemies away.
- Damage: None
- Size: Medium
- Spread: Low
- Rate: Very Fast
- On Hit: High knockback

Order Wand
Heals allies for a little bit.
- Damage: Negative
- Size: Small
- Spread: None
- Rate: Low
- On Hit: Heals

Chaos Wand
A slightly less deathy laser.
- Damage: Medium.
- Size: Small
- Spread: None
- Rate: Medium
- On Hit: Fake-kills small bricks slowly

I don't know, it might not be the best suggestion but I think it would be neat.

Mr.Noßody:

Ive been trying to do just this (more or less), for some time now.

Yosher:

"Order" should be renamed to "Transparency".

Plastiware:

"Order" and "Chaos" elements?  Whatever happened to the classic "Light" and "Shadow"?

Pandan:

is lightning considered air too now?

why is air's icon yellow and not white

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