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How is the fxDTSBrick rendered?

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DrenDran:

Lol two versions off the same image

Kalphiter^4:


--- Quote from: Wedge on June 10, 2007, 06:59:30 PM ---

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Conan:


--- Quote from: DrenDran on December 05, 2013, 09:29:39 PM ---Lol two versions off the same image

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PurpleMetro:


--- Quote from: chubaka452 on December 05, 2013, 08:03:08 PM ---Like that totally helps....

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Greek2me:


--- Quote from: Subpixel on December 05, 2013, 07:09:00 PM ---So how do they work now? All I know is they use an octree and have a fairly low limit for no apparent reason.

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This is because the client can only ghost a certain number of objects. Add more bricks (using the current ghosting system), and clients won't be able to see everything.

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