| Blockland Forums > Suggestions & Requests |
| Blood Loss |
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| Cassord²:
maybe just any kind of healing (events, items, etc) would stop the bleeding too! Also bandages should just stop the bleeding and not heal because bandages =/= stimpacks. |
| Im_AFK:
would b nice 2 c with blood trails that leads the predator to his or her target, similar to bushidos super murder mystery. melee weapons are capable of producing massive pools of blood, while fire arms only hammer out a squirt due to the concentration of that bullet |
| hodototman:
i have a better idea for how this could work. you'd have a separate bar or bottomprint indicating your blood value. You get hit with a weapon that causes bleeding, different weapons drain blood faster (values set in a support addon) and once you lose all of your blood meter you start losing health. If you don't get bandages or heal yourself before your blood is all out, you start to lose health and keep losing health (slowly, mind you) until you either die or get some sort of bandages. |
| Mr Queeba:
/support |
| alpha16:
--- Quote from: Eksi on December 09, 2013, 06:44:12 PM ---I don't like bleeding damage, personally. I see one of three scenarios: 1) You take a ton of damage and die. "OH GEEZ well I guess that's it" 2) You take a ton of damage and survive "Ow, I can't take any more damage, gotta heal fast." 3) Bleeding damage "Ow, I can't take any more damage, got--" *SCREAMS AND FALLS OVER* "--what the forget" --- End quote --- You could just make it stop at an extremely low amount of health, maybe. |
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