| Blockland Forums > Suggestions & Requests |
| Simple/Advanced Wrench Menu |
| (1/5) > >> |
| Crispy_:
Basically a giant modification of the wrench menu. (click the image for full size) The normal menu would be small and simple for quick things. If you want to get more advanced, you just click 'advanced' and you can start editing very complex things. Notes: The 'Emitter Gravity' when on would have any emitter affected by gravity. The 'Item Collison' when on would have items have a collision. Would only be noticeable if item pickup is off. The 'Shadow Catching' when on would have shadows show up on this brick. Even if it's transparent. Automatically turns off if a brick is transparent, but you can turn it back on if you want. The 'Shaders' when off would make the brick not shine. Shadows would still apply, but it just wont have that shader shine applied. The 'Layer' box allows you to change what layer the brick is in. You could make a water brick in the normal layer or a 1x2 brick in the water layer! The 'Destroy' button destroys the brick without needing a hammer. Useful if you have no hammer or whatever. Mostly everything else should be easily understood or is described on the image. |
| TristanLuigi:
Too much work for not a big enough improvement. |
| Treynolds416:
I do like the ui you've put together. If you made the whole gui so that badspot doesn't have to do any work himself, I don't think it's too crazy to think that he might adopt it. At the very least, it could be made into an optional client-side mod. |
| Crispy_:
Sadly I don't know how to make complex guis. That image is just clever editing using Paint.NET. |
| phflack:
how is most of this going to be done? I don't think there is already support for most of it, you'd need to heavily modify both the server and client |
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