| Blockland Forums > General Discussion |
| I See Blockland Is On Steam, And A New Developer? |
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| otto-san:
--- Quote from: coolitic on December 19, 2013, 04:03:42 PM ---You mean the regular tree? What that have to do with octagons? And how is that hard? --- End quote --- the oct tree is the reason why we can have so many bricks and have them work so well --- Quote from: Electrk. on December 19, 2013, 04:04:09 PM ---makes certain faces on bricks hidden by other bricks not render --- End quote --- it helps that happen |
| coolitic:
--- Quote from: Electrk. on December 19, 2013, 04:04:09 PM ---a tree that grows octagoons a system that makes certain faces on bricks hidden by other bricks not render it basically helps reduce lag a LOT kompressor also helped with shadows and shaders and low-level engine stuff he's been a developer since the beginning of retail --- End quote --- I feel kompressor does not get enough credit if I have been playing since 2009 (and demo even earlier) and have never heard of him. Also, engine needs facelift/replacement, so many issues with it. EDIT: So is any1 gonna tell me how to connect this with steam? |
| MrLoL²:
--- Quote from: Swat 3 on December 19, 2013, 04:03:18 PM ---^ why do those trees look super shaded they looked like the soft shaders bricks without the shadows lol --- End quote --- It's a picture from Gmod |
| TristanLuigi:
--- Quote from: coolitic on December 19, 2013, 04:06:20 PM ---I feel kompressor does not get enough credit if I have been playing since 2009 (and demo even earlier) and have never heard of him. Also, engine needs facelift/replacement, so many issues with it. EDIT: So is any1 gonna tell me how to connect this with steam? --- End quote --- Check the dev thread and the blockland website. |
| otto-san:
--- Quote from: coolitic on December 19, 2013, 04:06:20 PM ---I feel kompressor does not get enough credit if I have been playing since 2009 (and demo even earlier) and have never heard of him. Also, engine needs facelift/replacement, so many issues with it. --- End quote --- i guess it doesn't count that there are now shaderized graphics and the ability to have 256k bricks that are defined using a custom format does it |
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