My footstep mod has tons of different sounds for different materials.This is a sound replacement for a single-sound footstep mod.
Events are required for it to work.It doesn't work with ramp faces.Bots and stuff don't necessarily produce the correct sound.Water produces the default footstep sound in your pack when you cross it with a water vehicle.
I can't see how a single one of these is true.
There was a problem with Port's Footstep Mod that made the noise whenever you drove a vehicle over land. Does this have that problem?
The one with multiple materials does.