| Off Topic > Games |
| Counter Strike: Global Offensive Thread v2 - OP by KelBlock |
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| John Freeman:
--- Quote from: pch on August 01, 2015, 02:01:36 PM ---Office is actually really fun on comp, idk why people don't play it more often --- End quote --- Despite office being one of my favorite casual maps, I don't think I've ever played it on comp |
| pch:
I've played it twice and the first time we were against people who didn't understand the map so we won easily. The second time we were against smurfs who let the score go to 15-0 and then decided they were gonna tie it. We all went full loving try hard and won like 16-10 I think. Both times were a lot of fun. |
| John Freeman:
--- Quote from: pch on August 01, 2015, 02:38:57 PM ---I've played it twice and the first time we were against people who didn't understand the map so we won easily. The second time we were against smurfs who let the score go to 15-0 and then decided they were gonna tie it. We all went full loving try hard and won like 16-10 I think. Both times were a lot of fun. --- End quote --- We playing then bitch |
| ChexGuy331:
hostage maps don't belong in competitive the best way to play hostage maps is on 32-player servers with automatic $16000 and AWPs disabled with PARACHUTES ON ASSAULT |
| Bicky:
--- Quote from: ChexGuy331 on August 01, 2015, 02:55:57 PM ---hostage maps don't belong in competitive the best way to play hostage maps is on 32-player servers with automatic $16000 and AWPs disabled with PARACHUTES ON ASSAULT --- End quote --- And they're too t sided. Also, don't know if anyone’s read David Johnston’s fantastic article on how he created de_dust. It's pretty cool to see where the inspiration for the map came from and how it changed through it's development. Had no idea it was based off super early 1999 Team Fortress 2 screen shots. |
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