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| SpeedKart Starting zone |
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| Pliny:
A while ago Badspot n' co released SpeedKart as a gamemode as well as the resources needed to make tracks of your own! Unfortunately there have been only a few custom-made tracks made since then. Now, DaffyTitanic was posting about making a SpeedKart track in this thread here, and it turns out the issue was that he couldn't get the starting zone to work. I've seen some people complain about this before, so I went and got the save and managed to make it even easier to use than it was before. --- Quote from: Pliny on December 26, 2013, 09:44:52 AM ---Done. Turns out the main problem is that it has to be left as unnamed because the save file does not have an assigned name? I dunno. This one works just fine as far as I can tell but I saved over the original with a description. Try it out! Also, can I put this in General Discussion? There aren't enough Speedkart tracks. Remember to check the original dev topic for how to make the track fully functional! --- End quote --- The original SpeedKart dev thread is here. Make sure to check it to find out how to make functional tracks of their own! http://forum.blockland.us/index.php?topic=223980.0 Basically a redundant thread but since someone was having trouble with it and there hasn't been much Speedkart development lately I decided to save over the original with a proper name and a description. Thanks. |
| Filipe:
And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches |
| XR-7:
I probably won't have as much trouble on the tracks I work on when I'm hopelessly bored because I'm reinventing a new starting line for personal use (as of right now). |
| Crispy_:
--- Quote from: Filipe on December 26, 2013, 04:37:54 PM ---And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches --- End quote --- --- Quote from: Crispy_ on December 26, 2013, 11:14:17 AM ---try this http://www.mediafire.com/download/f0kf0uwkv3b0d3b/Gamemode_SpeedKartBuilding.zip its a gamemode and everything should be in there, when you spawn it loads the hydro plant starting line (the one with the countdown sound and stuff) --- End quote --- its not really coded so no minigame resets or anything and you can build freely |
| Tezuni 2.0:
--- Quote from: Filipe on December 26, 2013, 04:37:54 PM ---And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches --- End quote --- As well as speedkart vehicles themselves, as I forgot to enable these, and the whole spawn-area lost its vehicle spawning events. |
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