Author Topic: SpeedKart Starting zone  (Read 837 times)

A while ago Badspot n' co released SpeedKart as a gamemode as well as the resources needed to make tracks of your own! Unfortunately there have been only a few custom-made tracks made since then. Now, DaffyTitanic was posting about making a SpeedKart track in this thread here, and it turns out the issue was that he couldn't get the starting zone to work. I've seen some people complain about this before, so I went and got the save and managed to make it even easier to use than it was before.

Done. Turns out the main problem is that it has to be left as unnamed because the save file does not have an assigned name? I dunno. This one works just fine as far as I can tell but I saved over the original with a description. Try it out!

Also, can I put this in General Discussion? There aren't enough Speedkart tracks. Remember to check the original dev topic for how to make the track fully functional!

The original SpeedKart dev thread is here. Make sure to check it to find out how to make functional tracks of their own!
http://forum.blockland.us/index.php?topic=223980.0

Basically a redundant thread but since someone was having trouble with it and there hasn't been much Speedkart development lately I decided to save over the original with a proper name and a description. Thanks.

And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches

I probably won't have as much trouble on the tracks I work on when I'm hopelessly bored because I'm reinventing a new starting line for personal use (as of right now).

And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches
try this

http://www.mediafire.com/download/f0kf0uwkv3b0d3b/Gamemode_SpeedKartBuilding.zip

its a gamemode and everything should be in there, when you spawn it loads the hydro plant starting line (the one with the countdown sound and stuff)

its not really coded so no minigame resets or anything and you can build freely

And make sure to enable Gamemode_Speedkart while building the track to avoid any glitches
As well as speedkart vehicles themselves, as I forgot to enable these, and the whole spawn-area lost its vehicle spawning events.

I have a Speedkart Starting Line Edit which I'd be happy to give to someone. PM me if interested.

one of the reasons why I stopped making tracks was because nobody downloaded mine.

one of the reasons why I stopped making tracks was because nobody downloaded mine.

Link? I'm curious.

Link? I'm curious.
http://forum.blockland.us/index.php?topic=236880.0
http://forum.blockland.us/index.php?topic=236511.0

he thought he was making new records by adding a bot to the track
he also made a poll saying "Download?" which received an overwhelming "no" response
Quote
Poll closed due to false results.
People don't want to download because they struggle on the map.
This map is hard.
It is possible, I have tested it.
yet people still continue to download the lagging red raceway, which I don't understand.
« Last Edit: December 28, 2013, 09:17:59 AM by Quote Story »