| Blockland Forums > Suggestions & Requests |
| Something about exceeding datablock limit |
| << < (2/3) > >> |
| SWAT One:
I'll just leave this here: --- Quote from: Ephialtes on October 29, 2013, 02:45:06 PM ---There's no easy way to know how many datablocks an add-on has unless you decompress it, interpret all the files (harder than you think) and then de-duplicate all the datablocks against eachother. It's just not feasible, sorry. --- End quote --- |
| DarkDX:
--- Quote from: SWAT One on December 29, 2013, 02:40:14 PM ---I'll just leave this here: --- End quote --- Well, I guess that explains it. Still, just let me get rid of this annoying message that keeps popping up. You won't tell me that this much isn't possible to implement. |
| Subpixel:
Why is there even a limit of datablocks? |
| Becquerel:
--- Quote from: Subpixel on December 29, 2013, 04:57:36 PM ---Why is there even a limit of datablocks? --- End quote --- I think its an engine limit Correct me if im wrong about this |
| Alyx Vance:
--- Quote from: Becquerel on December 29, 2013, 05:05:24 PM ---I think its an engine limit Correct me if im wrong about this --- End quote --- You're right. If you have too many addons than the game will just crash so the limit was put in place to stop you. |
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