| Blockland Forums > General Discussion |
| DDoS Attack - 2013/12/30 (ended) |
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| Renderman:
--- Quote from: Subpixel on December 30, 2013, 11:48:22 PM ---It's not over. --- End quote --- stuff |
| Night_Hawk:
--- Quote from: Subpixel on December 30, 2013, 11:48:22 PM ---It's not over. I can't connect to the master server, and we're still getting auth nukes in here. --- End quote --- I'm somewhat able to get through the launcher 3-4 times w/o popups and shutdowns. I'm on singleplayer for now since I can't get on any server no matter what I do.. |
| Renderman:
--- Quote from: Night_Hawk on December 30, 2013, 11:50:42 PM ---I'm somewhat able to get through the launcher 3-4 times w/o popups and shutdowns. I'm on singleplayer for now since I can't get on any server no matter what I do.. --- End quote --- same |
| arctichenry:
So, my googlefu has rendered a solution to the issue provided badspot has a spare computer and the servers are hosted localy (his home, or someplace he can chuck a desktop into the data flow). Simply toss a PFsence box to interrupt the flow of data from the input source and set it to drop all packets from the known spamming IPs. Its a quick, dirty, unstable method but it would get the servers back online ASAP even through the DDOS. If they are somehow managing to max out the cap of the inbound/outbound line, then we are truly SOL. |
| jonnyman5656:
*sigh* when will the madness end? And i have checked 3 news sites and NOTHING on the DDOS attacks. 3 OF THEM. fox news, cnn, and roadrunner. |
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