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DDoS Attack - 2013/12/30 (ended)

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Renderman:


--- Quote from: Subpixel on December 30, 2013, 11:48:22 PM ---It's not over.

--- End quote ---
stuff

Night_Hawk:


--- Quote from: Subpixel on December 30, 2013, 11:48:22 PM ---It's not over.

I can't connect to the master server, and we're still getting auth nukes in here.

--- End quote ---

I'm somewhat able to get through the launcher 3-4 times w/o popups and shutdowns. I'm on singleplayer for now since I can't get on any server no matter what I do..

Renderman:


--- Quote from: Night_Hawk on December 30, 2013, 11:50:42 PM ---I'm somewhat able to get through the launcher 3-4 times w/o popups and shutdowns. I'm on singleplayer for now since I can't get on any server no matter what I do..

--- End quote ---
same

arctichenry:

So, my googlefu has rendered a solution to the issue provided badspot has a spare computer and the servers are hosted localy (his home, or someplace he can chuck a desktop into the data flow). Simply toss a PFsence box to interrupt the flow of data from the input source and set it to drop all packets from the known spamming IPs. Its a quick, dirty, unstable method but it would get the servers back online ASAP even through the DDOS. If they are somehow managing to max out the cap of the inbound/outbound line, then we are truly SOL.

jonnyman5656:

*sigh* when will the madness end? And i have checked 3 news sites and NOTHING on the DDOS attacks. 3 OF THEM. fox news, cnn, and roadrunner.

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