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Glass' Fort Wars (Hi)
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RagnaTheBroedge:

--- Quote from: Tiel on January 04, 2014, 03:51:55 PM ---Even if the means to keep track of block health were readily available I doubt the host would be strong enough to handle it...for something like that you'd need to rent from Kalphost or RTB.

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The hell are you on about?
Ipquarx:

--- Quote from: Tiel on January 04, 2014, 03:51:55 PM ---Even if the means to keep track of block health were readily available I doubt the host would be strong enough to handle it...for something like that you'd need to rent from Kalphost or RTB.

--- End quote ---
Dude. It's adding a single variable to each block. That's like, what, 500kb extra of ram for any reasonable amount of bricks?
Ten-Speed:

--- Quote from: Cut Glass on January 02, 2014, 07:25:28 PM ---Oh, and the server uses Default Styled weapons by Gravity Cat.

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So does mine. And mine also uses the A-10 and F-18. Thanks for stealing mah thunder Glass. ;c
DYLANzzz:

--- Quote from: plad101 on January 04, 2014, 01:40:20 PM ---Maybe also add a detector item that shows you what blocks are broken and which aren't.

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It could be that trans black or some other trans color that no one uses is reserved solely for broken bricks. Or even like, trans black + blink fx
Id rather the player not have to go through and manually detect blocks, it should be purely visual so the player can see what's broken and react accordingly and fast. It needs to be a smooth transition from "O shi, my blocks are broken" to "Repairing now"
Cut Glass:

--- Quote from: Ten-Speed on January 04, 2014, 05:10:15 PM ---So does mine. And mine also uses the A-10 and F-18. Thanks for stealing mah thunder Glass. ;c

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What did you even host?
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