Blockland Forums > Suggestions & Requests
Fillcan Edit
The Brighter Dark:
Its really annoying when you using the fillcan and moving at the same time because it fires a projectile or something that paints on hit. when your moving around this distorts the projectile making it miss sometimes. Making it raycasting and having a further range would fix this. also the delay on the fillcan is irritating as well, i find myself clicking 5+ times in order to get it to paint again. also an rtb pres to disable to command for it would be nice for minigames. thanks in advance!
link to fillcan for the lazy
Subpixel:
The fillcan shouldn't be a separate item, it should fill when you spray paint with super shift on or something.
blueblur121:
--- Quote from: Subpixel on January 10, 2014, 07:14:17 PM ---The fillcan shouldn't be a separate item, it should fill when you spray paint with super shift on or something.
--- End quote ---
You need to be on the dev team.
Subpixel:
--- Quote from: blueblur121 on January 10, 2014, 07:16:58 PM ---You need to be on the dev team.
--- End quote ---
I can easily make my idea, and with a linear raycast like OP suggested. I just need to find a way to tell if a player has super-shift on.
MARBLE MAN:
--- Quote from: Subpixel on January 10, 2014, 07:14:17 PM ---The fillcan shouldn't be a separate item, it should fill when you spray paint with super shift on or something.
--- End quote ---
supershift is client sided